Couse Syllabus | ||
| Course Code : | CSC729 | |
| Course Name (English) : | ADVANCED MULTIMEDIA COMPUTING | |
| Course Level : | 7 - Masters Degree | |
| SLT : | 120 Hours | |
| Equivalent to 3 Credits | ||
| Face to Face: | 42 Hours | |
| Non Face to Face: | 78 Hours | |
| Pre-Requisite Courses : | No course recommendations | |
| Course Learning Outcome |
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| Course Description | This course prepares students with the underlying fundamentals of multimedia elements to build advanced multimedia
computing applications comprising of images, videos, and audio. The course covers the important multimedia computing
methods starting with digital data representation as well as examining the spatial and temporal data. This course will also
discuss the data compression techniques which are important to make modern, portable and networked multimedia
possible. Finally, it will also include the discussion on multimedia data retrieval and the multimedia networked
technologies. By attending this course, the students will be exposed to the core techniques and emerging multimedia
applications and will prepare them to formulate novel approaches for future multimedia computing applications. | |
| Syllabus Content |
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| Teaching Methodologies: | Discussion Lectures | |
| Assessment |
Assignment - 20% Group Project - 40% Individual Project - 20% Test - 20% No Final Exam | |
| Text |
P. Venkata Krishna, Emerging Technologies and Applications for Cloud-based Gaming, n/a, 2016, ISBN: 1522505466 | |
| References |
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